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AI Insights · Timothy · January 2023

Top 5 Celebrity Games Performance in the US in Q4 2022

Discover the performance of the top 5 celebrity games on a unified platform in the US during Q4 2022, with insights on downloads, revenue, and active users.

Top 5 Celebrity Games Performance in the US in Q4 2022

The fourth quarter of 2022 saw some interesting trends in the performance of the top 5 celebrity games on a unified platform in the United States. Data from Sensor Tower reveals how these popular games fared in terms of downloads, revenue, and active users.

Kim Kardashian: Hollywood by Glu Games LLC experienced a range of weekly revenue, peaking at approximately $289K during the week of November 21. Weekly downloads fluctuated, reaching a high of around 5.9K in early November, while weekly active users saw a slight decline from approximately 45.1K to 40.3K by the end of December.

Lamar - Idle Vlogger from Crazy Labs showed a steady decrease in weekly revenue, starting at around $21.8K in late September and ending at approximately $13.5K by the end of December. However, weekly downloads saw an upward trend, peaking at about 56.7K in the final week of December. The game’s weekly active users also increased from approximately 169K to around 139.7K over the quarter.

SUPERSTAR SMTOWN by Dalcomsoft, Inc. had a varied performance in terms of weekly revenue, with a notable peak of around $21.5K during the week of December 19. Weekly downloads were relatively stable, reaching a high of around 3.6K in the last week of December. The game’s weekly active users remained consistent, fluctuating between approximately 11.3K and 13.5K.

Revue Starlight Re LIVE from Ateam Entertainment Inc. maintained a steady weekly revenue throughout the quarter, with a peak of around $9.4K in mid-December. However, no significant data was reported for weekly downloads. The game’s weekly active users showed a gradual decline from approximately 157 to 107 by the end of December.

MovieStarPlanet 2: Star Life by MovieStarPlanet saw varying weekly revenue, peaking at approximately $13.7K in the last week of December. Weekly downloads experienced an upward trend, reaching a high of around 7.2K in mid-December. The game’s weekly active users also increased significantly, starting at around 9.4K and ending at approximately 16.1K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023